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Your aptitude score totals are shown at the top of the both menus in this mode. The aptitude score will be of the same rarity as the item that was picked up.
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Aptitude score will increase every time an item is picked up while this mod is active. Items and equipment are purchased for "Aptitude Score". The second menu is labled "Purchased", it will list every item that has been purchased. Double click an item to purchase it, the item will now have a tick over it and will not be shown on this menu again in the future.
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Items and pieces of equipment that can be afforded will be shown in full colour, items that are unaffordable will be shown darkened. Every item that has been unlocked (completed the requisite achievement) will be listed here, alonside its price. This mode has two menus that can be switched by hitting the buttons in the upper left hand corner. Left click and item or piece of equipment to toggle its availability, hold left click to toggle an entire tier of item or every item.

Every item or piece of equipment that will not be available will be shown darkened. Every item or piece of equipment that will be available when playing the game will be shown in full colour. MODESĮvery item and piece of equipment that has been unlocked (completed the requisite achievement) and discovered (been picked up at least once) will be listed here. All drones are also listed in this menu and can enabled or disabled as well. This mod can be enabled and disabled from this menu, should the player wish to play normally again. Making an item available or unavailable does not change whether it has been unlocked or discovered on the player's profile. This mod does not change item rarity spawn chance, other than where certain tiers are completely disabled. Each of the 3 profiles is unique to each mod mode. Enabling an item in one profile does not affect the others, this is so a player could configure each profile differently to easily switch between them between games. Clicking these will allow the player to change the current item loadout. Three buttons, labelled "Profile: 1", "Profile: 2" and "Profile: 3", are displayed in the top right of the interface. The interface displayed and how it functions will depend on which mode the mod is running in. Clicking it will open up the drop management interface. The main menu will have a new button labelled "Item Drops". It can also blacklist shrines and chests, preventing them from spawning. This mod will allow players to blacklist items and equipment, preventing them from dropping from chests and bosses, as well as preventing monsters from receiving them. None of this would be possible without them. If you have chosen to donate to me, I would ask that you also consider donating to them. The tools they have created, as well as their forthcoming support in the modding discord, made all the difference in the world.
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My mods would not be possible without the amazing core developers who made and maintain BepInEx and R2API.
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The SOURCE CODE for this project is now available.
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If the game deletes after download or there is a download error:Ģ) Search for Stick It To The Stick Man on the itch.io applicationģ) Download the game from the itch.You can contact me in the modding discord as you are a fan of my work and would like to support me, I now have a DONATION LINK. Made at Free Lives.ġ) Download the file (click the "download now" on this page)Ģ) Right click on the downloaded zip and "Extract All" to a folder.ģ) Enter the new folder and run "Stick It To The (Stick) Man.exe"ĭownload -> Right click the app -> Get info -> Tick the box 'Open with Rosetta'. GENRE:Ī rogue-lite where you keep learning new (and more powerful) moves.Įvan Greenwood, Rohun Ranjith, Jason Sutherland, Jeremy Carver, Sean Wright, Jarred Lunt, Jem Smith. PLUS! Once you've finished the main build, you can try the "Neurolink Demo" and harness your mind powers to dominate other test subjects. GAMEPLAY:Ī physics-brawler where you fight stick men to get your job back. It's got fly kicks, groin kicks, machineguns, glue guns, ninja stars, bicycle kicks, spinning punches, chainsaws, headbutts, coffee drinking and explosive diarhea (and more).
